可以稳刷的单机版本

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Ray
2025-10-29 10:28:38 +08:00
commit 8294cab51b
21 changed files with 897 additions and 0 deletions

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utils/mouse.py Normal file
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import random
import time
import ch9329Comm
import time
import random
import serial
serial.ser = serial.Serial('COM6', 9600) # 开启串口
mouse = ch9329Comm.mouse.DataComm(1920, 1080)
def bezier_point(t, p0, p1, p2, p3):
"""计算三次贝塞尔曲线上的点"""
x = (1-t)**3 * p0[0] + 3*(1-t)**2*t*p1[0] + 3*(1-t)*t**2*p2[0] + t**3*p3[0]
y = (1-t)**3 * p0[1] + 3*(1-t)**2*t*p1[1] + 3*(1-t)*t**2*p2[1] + t**3*p3[1]
return (x, y)
def move_mouse_bezier(mouse, start, end, duration=1, steps=120):
"""
用贝塞尔曲线模拟鼠标移动(安全版)
"""
x1, y1 = start
x2, y2 = end
# 控制点(轻微随机)
ctrl1 = (x1 + (x2 - x1) * random.uniform(0.2, 0.4) + random.randint(-20, 20),
y1 + (y2 - y1) * random.uniform(0.1, 0.4) + random.randint(-20, 20))
ctrl2 = (x1 + (x2 - x1) * random.uniform(0.6, 0.8) + random.randint(-20, 20),
y1 + (y2 - y1) * random.uniform(0.6, 0.9) + random.randint(-20, 20))
# 生成轨迹
points = [bezier_point(t, (x1, y1), ctrl1, ctrl2, (x2, y2)) for t in [i/steps for i in range(steps+1)]]
delay = duration / steps
for (x, y) in points:
# 坐标裁剪,防止越界或负数
x_safe = max(0, min(1919, int(x)))
y_safe = max(0, min(1079, int(y)))
mouse.send_data_absolute(x_safe, y_safe)
time.sleep(delay * random.uniform(0.6, 1.0))
# 最后一步确保到达终点
x2_safe = max(0, min(1919, int(x2)))
y2_safe = max(0, min(1079, int(y2)))
mouse.send_data_absolute(x2_safe, y2_safe)
class Mouse_guiji():
def __init__(self):
self.point=(0,0)
def send_data_absolute(self, x, y,may=0):
move_mouse_bezier(mouse, self.point, (x,y), duration=1, steps=120)
if may == 1:#点击左
mouse.click()
elif may == 2:
mouse.click1()#点击右
self.point=(x,y)
mouse_gui = Mouse_guiji()