可以稳刷的单机版本
This commit is contained in:
57
utils/mouse.py
Normal file
57
utils/mouse.py
Normal file
@@ -0,0 +1,57 @@
|
||||
import random
|
||||
import time
|
||||
import ch9329Comm
|
||||
import time
|
||||
import random
|
||||
import serial
|
||||
serial.ser = serial.Serial('COM6', 9600) # 开启串口
|
||||
mouse = ch9329Comm.mouse.DataComm(1920, 1080)
|
||||
|
||||
def bezier_point(t, p0, p1, p2, p3):
|
||||
"""计算三次贝塞尔曲线上的点"""
|
||||
x = (1-t)**3 * p0[0] + 3*(1-t)**2*t*p1[0] + 3*(1-t)*t**2*p2[0] + t**3*p3[0]
|
||||
y = (1-t)**3 * p0[1] + 3*(1-t)**2*t*p1[1] + 3*(1-t)*t**2*p2[1] + t**3*p3[1]
|
||||
return (x, y)
|
||||
def move_mouse_bezier(mouse, start, end, duration=1, steps=120):
|
||||
"""
|
||||
用贝塞尔曲线模拟鼠标移动(安全版)
|
||||
"""
|
||||
x1, y1 = start
|
||||
x2, y2 = end
|
||||
|
||||
# 控制点(轻微随机)
|
||||
ctrl1 = (x1 + (x2 - x1) * random.uniform(0.2, 0.4) + random.randint(-20, 20),
|
||||
y1 + (y2 - y1) * random.uniform(0.1, 0.4) + random.randint(-20, 20))
|
||||
ctrl2 = (x1 + (x2 - x1) * random.uniform(0.6, 0.8) + random.randint(-20, 20),
|
||||
y1 + (y2 - y1) * random.uniform(0.6, 0.9) + random.randint(-20, 20))
|
||||
|
||||
# 生成轨迹
|
||||
points = [bezier_point(t, (x1, y1), ctrl1, ctrl2, (x2, y2)) for t in [i/steps for i in range(steps+1)]]
|
||||
delay = duration / steps
|
||||
|
||||
for (x, y) in points:
|
||||
# 坐标裁剪,防止越界或负数
|
||||
x_safe = max(0, min(1919, int(x)))
|
||||
y_safe = max(0, min(1079, int(y)))
|
||||
mouse.send_data_absolute(x_safe, y_safe)
|
||||
time.sleep(delay * random.uniform(0.6, 1.0))
|
||||
|
||||
# 最后一步确保到达终点
|
||||
x2_safe = max(0, min(1919, int(x2)))
|
||||
y2_safe = max(0, min(1079, int(y2)))
|
||||
mouse.send_data_absolute(x2_safe, y2_safe)
|
||||
|
||||
class Mouse_guiji():
|
||||
def __init__(self):
|
||||
self.point=(0,0)
|
||||
|
||||
def send_data_absolute(self, x, y,may=0):
|
||||
move_mouse_bezier(mouse, self.point, (x,y), duration=1, steps=120)
|
||||
if may == 1:#点击左
|
||||
mouse.click()
|
||||
elif may == 2:
|
||||
mouse.click1()#点击右
|
||||
self.point=(x,y)
|
||||
|
||||
mouse_gui = Mouse_guiji()
|
||||
|
||||
Reference in New Issue
Block a user